Crafting the Visual Style for an Apple Design Award-Winning App
2020
Sr. Product Designer
Visual UI Design · Visual Concept · Research · Animations
Year
My role
Team
Scope
+48
The Loóna app was created by the authors of MSQRD, which allows you to apply masks to real-time videos. MSQRD bought Facebook with an estimated purchase amount of $40-70 million.
Product Overview
About Loóna founders
Loóna is a unique mixture of color therapy, sound ambiance, and storytelling that helps to let go of daily fuss and get a better night’s rest.
What is a Loóna?
Later, the team members, having fulfilled all their obligations to Facebook, left the company, creating a new project — Loóna. Loóna is a venture startup.
My Role and
Challenge
My Role
Gathering a founder's vision, refine and rethinking the visual for a new global launch
Challenge
I was the IC Senior Product Designer working on the mobile product right after the MVP version by strategizing, conceptualizing, tone of product voice, designing, and delivering the hand-offs to the developers.
Vision
The current app design doesn’t reflect all the content Loóna offers (e.g. sounds, sleepscapes) and hence results in weak engagement/retention with the users
Turn Loóna into a lifestyle brand with a variety of immersive content used by the user every day.
Problem statment
The mission
To recreate Loóna's brand from scratch and, as a result, integrate it into the app.
The strategy
Create a new competitive application style by engaging a new audience and increasing the retention of the current users to the new app.
The goal
Discovery
Quantitative research
I analyzed the current onboarding funnel. I clarified the business question - where should users come back to? Furthermore, I identified which pages need high retention (where the highest value for the user is in the application). I then focused on redesigning these landing pages.
Competitor research
Defined common user patterns/behavior on health and fitness apps.
Focus on apps:
  • Breethe
  • Calm
  • Headspace
  • Reflectly
  • The Mindfulness App
  • Meditation Studio
  • and etc.
The results of discovery
MAU in App ~ 120k. New audience — users who encountered sleep problems and sought solutions.
Our audience
The maximum goal is to increase brand awareness. We will measure through proxy metrics - the number of articles, interviews, and the totality of the brand awareness metric. The minimum goal is to increase the retention rate and MAU.
Success criteria
Current retention ~25% (non subscribed), Target ~35%
MAU in App ~ 600k
My first efforts
In my initial and subsequent efforts, I aimed to craft a UI design reminiscent of competitors such as Headspace, Calm, and Reflectly, while preserving the emotional tone conveyed through coloration.
Visual attempt
Additionally, I focused on improving the main screen's features, prioritizing the most important elements for user interaction and engagement.
Rethinking the main screen
Back to MVP concept
I decided to stop trying to create a new design and focus on the previous version of the application.
Inspired by movies and games, I decided to take a new approach to redesigning the main card
New brand
During our redesign, our team joined Branding Designer Alex. He started responding for branding.
New blood
We ultimately decided on a simpler approach: a small character, a girl, with a clear and straightforward design. Though she hails from another planet, she exudes simplicity, casting a gentle glow that guides one to quick relaxation and a peaceful sleep. The team found this choice delightful.
Selected brand
Alex prepared three versions of the branded style.
We wanted to choose the style that suits for the sub-Loóna Brand (e.g. Loóna Family, or Loóna Kids) and use that in the future.
Three version of branding
The second and third concepts revolved around extraterrestrial characters designed to assist in facilitating deep sleep after a hectic day. However, we ultimately opted against these ideas due to their intricate visual designs. We felt that such visuals might become outdated and not in line with a modern aesthetic.
Branding integration
I decided to stop trying to create a new design and focus on the previous version of the app. I refreshed the main screen and made it more interactive.
We made a decision to explore a more dynamic approach for the main card
The soundscape is a popular format that allows humans to experience different atmospheric sounds within a specific area. An example of this is nature soundscapes.

One of the entities on the main screen was soundscapes, which need to be refined.
Soundscapes
Sleepscapes are immersive color scenes that allow you to color and listen to a story while enjoying the time and relaxing atmosphere.
Sleepscapes concept
Final design
I was pleased with the outcome of combining the old Loóna style with the new neon branding
Our final design was inspired by the atmosphere of calmness and carefree relaxation after a hard day's work.

In search of a perfect design solution, I opted for simplicity and clarity, while still adding some emotional elements to the design. I believe that a dynamic interface is essential to provide a pleasant user experience.
Stay on a simple
50+ concepts
The app has won an Apple Design Award and was named "The Best App" by Google
120k→~300k
MAU
25%→31%
Retention Day 1
Awarded
Key achivements
Testing the redesign
Rolling it out to 50% of users (with a/b test)
Tested 2 month. Our cohort was ~25k users for one test option.
Brand awareness
After the redesign and the involvement of a large marketing company, dozens of articles were written about the app and its features such publications as VOUGE, Forbes, TechCrunch, CNN, and The Guardian.
*Important note: While the app win awards, I wasn't a member of the Loóna's team at the time. However, I was directly involved in the final design and formation of the idea behind it.
What is next?
Loóna continued to develop the idea of a redesign. The app has additional content in the form of audio stories and playlists for the day and etc.
Unfortunately, we weren't able to measure brand awareness. However, we can conclude that it has increased.
1. Don't focus on the first design version
Learning
Not so much
2. Innovate a emotional design in the all user experience
3. First impression in the app is critical
4. Think globally to scale your product to other sub brands
Tinkoff • Fintech • '24 🔒
The Coach • Fitness • '22 🔒
List of case studies
SI • Blockchain • '21
Hint app • Lifestyle • '21 🔒
Loóna • Wellness • '20
Gem4me • Lifestyle • '19
Loóna • Wellness • '20 🔒
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Get in touch
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Case study is currently available only in screen resolutions for desktop

Hey friends,
I apologize for any inconvenience this may cause.